Mohegan Gaming appoints Haven Pope as chief accounting officer
![Haven has more than 20 years of finance and accounting experience.](https://focusgn.com/wp-content/uploads/2021/12/1640169036Mohegan-Gaming-and-Entertainment-900x600.jpg)
Haven will lead the financial reporting, technical accounting and corporate accounting teams and will report directly to senior vice president and chief financial officer Carol Anderson.
US.- Mohegan Gaming & Entertainment (MGE) has appointed Haven Pope as chief accounting officer. Haven will report directly to the senior vice president and chief financial officer, Carol Anderson.
Haven will lead the financial reporting, technical accounting, and corporate accounting teams. He also will be instrumental in facilitating a constant flow of communication among the property’s finance teams, the audit committee and external auditors.
With more than 20 years of finance and accounting experience, Haven served as the senior director of accounting and internal controls for Caesars Entertainment. Haven has worked for CarMax, Deloitte & Touche LLP, and Cherry, Bekaert & Holland, LLP.
Ray Pineault, president and chief executive officer of Mohegan Gaming & Entertainment, said: “The chief accounting officer is critical to Mohegan’s success as a global, tribal entity, and we have the utmost confidence that Haven will exceed expectations in this role.
“With his impressive experience and strong background in corporate finance, we are confident his leadership and technical accounting skills will further enable us to strengthen our position as a leading integrated entertainment resort brand.”
With this change, Peter Roberti will transition to the role of vice president of finance and corporate treasurer, covering treasury operations, tax support, and capital structure activities.
In August, Mohegan Gaming reported financial results for the third quarter of its fiscal year with $328.1m in net revenue, more than double the $107m reported in Q3 2020, which was heavily affected by the pandemic.
The 206.1 per cent increase was driven mainly by gaming, which made up $241.2m of the total figure, growing 169.9 per cent year-on-year. At $43.8m, retail, entertainment and other was the second segment with the highest cut, seeing a 259 per cent increase, while the remaining funds were generated by the food and beverages and hotels segments.
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