Morocco aims to double gaming revenue by 2030

Morocco aims to double gaming revenue by 2030

Government unveils national strategy with new training, infrastructure and investment to fuel the country’s gaming ambitions.

Morocco.-Morocco’s gaming industry is currently raking in $500m a year, and the government has set its sights on doubling that amount by 2030.

The government has spotlighted the gaming sector as a key driver to diversify Morocco’s economy and unlock the creative potential of the nation’s digital natives, with the ambitious goal of doubling the industry’s current annual revenue.

“The goal is not only to generate revenue, but also to empower our youth to develop their own start-ups and small businesses in this sector,” said Mohamed Bensaid, Morocco’s Minister of Youth, Culture and Communication, according to Africa news.

This was announced at the Morocco Gaming Expo, which took place in Rabat and ran until July 6. The government also confirmed that it would invest $26m in the Rabat Gaming City project.

Training the next generation of digital creators

The Rabat initiative will give emerging companies and creative game makers access to training facilities, shared workspaces and production studios designed to help them grow their projects and succeed.

Morocco is also launching countrywide training programmes in game design, programming and virtual reality to equip the next generation with the skills needed to succeed internationally.

The current gaming expo is attracting a large number of visitors who have dived into immersive virtual reality worlds, tested the latest game releases, faced off in intense esports competitions and forged connections with mobile gaming firms eager to break into North Africa’s rapidly growing market.

With government backing, a booming digital scene, and a clear questline set for 2030, Morocco is no longer a spectator. It’s rewriting the rulebook on gaming’s role in its economy, and the game is on.

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