{"id":777021260,"date":"2024-12-05T09:25:04","date_gmt":"2024-12-05T12:25:04","guid":{"rendered":"https:\/\/focusgn.com\/asia-pacific\/?p=777021260"},"modified":"2026-04-22T03:33:33","modified_gmt":"2026-04-22T06:33:33","slug":"agem-index-up-8-3-in-november","status":"publish","type":"post","link":"https:\/\/focusgn.com\/asia-pacific\/agem-index-up-8-3-in-november","title":{"rendered":"AGEM Index up 8.3% in November"},"content":{"rendered":"\n<p>Nine of the 12 AGEM Index companies saw stock price increases.<\/p>\n\n\n\n<!--more-->\n\n\n\n<p>Asia.-&nbsp;The&nbsp;<strong>AGEM Index&nbsp;<\/strong>reached 1,644.36 points in November 2024. That\u2019s an increase of 126.17 points or 8.3 per cent&nbsp;<a target=\"_blank\" href=\"https:\/\/focusgn.com\/asia-pacific\/agem-index-down-2-2-in-october\" rel=\"noreferrer noopener\">sequentially<\/a> and 555.36 points or 51 per cent in year-on-year terms. It was the third-largest monthly increase since the index was established in 2005.<\/p>\n\n\n\n<p>Nine of the 12 AGEM Index companies saw stock price increases, resulting in nine positive contributions and three negative.\u00a0Aristocrat Leisure Limited was the largest positive contributor, with a 10.1 per cent increase in its stock price. Meanwhile,\u00a0Agilysys\u00a0stock price increased by 34.3 per cent. International Game Technology was the largest negative contributor. A 5.4 per cent decrease resulted in a 5.03-point loss to the Index.<\/p>\n\n\n\n<p>In the first 11 months of the year, four ranked among the top 10 largest monthly increases in the history of the index, <a href=\"https:\/\/focusgn.com\/asia-pacific\/agem-index-up-11-4-in-may\" target=\"_blank\" rel=\"noreferrer noopener\">including May<\/a>, which saw the second-highest growth behind only November 2020, when the index rose by 136.41 points.<\/p>\n\n\n\n<p>The AGEM Index, created by the Association of Gaming Equipment Manufacturers (AGEM), consists of 12 global gaming suppliers from around the world. Nine of the suppliers are based in the United States and are listed on the NYSE, Nasdaq, or OTC market, while two are listed on the Australian exchange and one on the Tokyo exchange.<\/p>\n\n\n\n<p>The index is calculated using the month-end stock price of each company, adjusted for dividends and splits, and is weighted based on an estimated market capitalisation.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Nine of the 12 AGEM Index companies saw stock price increases.<\/p>\n","protected":false},"author":176,"featured_media":777018870,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"is_press_release":false,"is_interview":false,"is_opinion":false,"focusai_summary":"The AGEM Index, tracking 12 global gaming suppliers, recorded an 8.3% sequential and 51% year-on-year increase in November 2024, reaching 1,644.36 points, marking its third-largest monthly gain since 2005. This surge was primarily driven by strong stock performance from companies like Aristocrat Leisure Limited and Agilysys, despite a negative contribution from International Game Technology. The index's composition includes suppliers listed on NYSE, Nasdaq, OTC, Australian, and Tokyo exchanges.","focusai_entities":"AGEM Index, Association of Gaming Equipment Manufacturers, AGEM, Aristocrat Leisure Limited, Agilysys, International Game Technology, NYSE, Nasdaq, OTC market, Australian exchange, Tokyo exchange","focusai_location":"United States, Australia, Japan","focusai_target_profile":"ceo_executive (0.9), operator_casino (0.7), investor_analyst (1.0), supplier_vendor (0.9), journalist_researcher (0.8)","focusai_suggestions":[{"label":"AGEM Index Growth Drivers?","query":"What specific market dynamics and operational efficiencies are driving the significant year-on-year growth in the AGEM Index, and are these trends sustainable given current macroeconomic conditions?"},{"label":"Constituent Performance Impact?","query":"How does the divergent performance of key index constituents, such as Aristocrat Leisure Limited's gains versus International Game Technology's decline, reflect broader shifts in gaming vertical demand or B2B licensing landscapes?"}],"footnotes":""},"categories":[16331,163],"tags":[23731,29],"class_list":["post-777021260","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-elsewhere-news","category-finance-news","tag-agem-index","tag-casino"],"_links":{"self":[{"href":"https:\/\/focusgn.com\/asia-pacific\/wp-json\/wp\/v2\/posts\/777021260","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/focusgn.com\/asia-pacific\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/focusgn.com\/asia-pacific\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/focusgn.com\/asia-pacific\/wp-json\/wp\/v2\/users\/176"}],"replies":[{"embeddable":true,"href":"https:\/\/focusgn.com\/asia-pacific\/wp-json\/wp\/v2\/comments?post=777021260"}],"version-history":[{"count":3,"href":"https:\/\/focusgn.com\/asia-pacific\/wp-json\/wp\/v2\/posts\/777021260\/revisions"}],"predecessor-version":[{"id":777021286,"href":"https:\/\/focusgn.com\/asia-pacific\/wp-json\/wp\/v2\/posts\/777021260\/revisions\/777021286"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/focusgn.com\/asia-pacific\/wp-json\/wp\/v2\/media\/777018870"}],"wp:attachment":[{"href":"https:\/\/focusgn.com\/asia-pacific\/wp-json\/wp\/v2\/media?parent=777021260"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/focusgn.com\/asia-pacific\/wp-json\/wp\/v2\/categories?post=777021260"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/focusgn.com\/asia-pacific\/wp-json\/wp\/v2\/tags?post=777021260"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}