{"id":25418,"date":"2021-12-10T07:24:23","date_gmt":"2021-12-10T10:24:23","guid":{"rendered":"https:\/\/focusgn.com\/asia-pacific\/?p=25418"},"modified":"2026-04-23T13:03:54","modified_gmt":"2026-04-23T16:03:54","slug":"chinas-esports-industry-worth-us27-36bn-report-says","status":"publish","type":"post","link":"https:\/\/focusgn.com\/asia-pacific\/chinas-esports-industry-worth-us27-36bn-report-says","title":{"rendered":"China&#8217;s esports industry worth US$27.36bn, report says"},"content":{"rendered":"\n<p>A report by Huya Inc and the Communication University of China reveals that the esports industry in China will continue growing in forthcoming years.<\/p>\n\n\n\n<!--more-->\n\n\n\n<p>China.- Huya Inc, a live broadcast company, and the Communication University of China has issued a report analysing the esports industry in China. They estimate that the sector will have <strong>grown by 130.8 per cent this year<\/strong>, reaching a value of CNY173.6bn (US$27.36bn).\u00a0<\/p>\n\n\n\n<p>The report predicts that esports will grow further in the next few years and that more esports-related policies and regulations will be introduced, providing unprecedented opportunities for the industry&#8217;s ecosystem. However, problems such as the unbalanced development of esports enterprises, lack of core technology, and insufficient copyright awareness need to be resolved urgently, the report says.<\/p>\n\n\n\n<p>According to Global Times,\u00a0<strong>Li Meng, Senior Vice President of Huya<\/strong>, said that the esports industry is playing an increasingly significant role in shaping the image of China&#8217;s esports hub and added it will boost the development of the digital economy.<\/p>\n\n\n\n<p>Earlier this year,<strong>\u00a0China imposed strict restrictions on young people\u2019s gaming activities<\/strong>, effectively providing them with a total of three hours of video game time per week.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A report by Huya Inc and the Communication University of China reveals that the esports industry in China will continue growing in forthcoming years.<\/p>\n","protected":false},"author":176,"featured_media":777027986,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"is_press_release":false,"is_interview":false,"is_opinion":false,"focusai_summary":"A report by Huya Inc and the Communication University of China projects significant growth for China's esports industry, reaching CNY173.6bn (US$27.36bn) this year, with further expansion anticipated alongside new policies and regulations. Despite this growth, challenges such as unbalanced enterprise development, technology deficits, and insufficient copyright awareness persist, while recent strict youth gaming restrictions underscore the evolving regulatory landscape.","focusai_entities":"Huya Inc, Communication University of China, Global Times, Li Meng","focusai_location":"China","focusai_target_profile":"ceo_executive (0.9), regulator (0.95), compliance_legal (0.9), operator_casino (0.75), supplier_vendor (0.85), investor_analyst (0.95), journalist_researcher (0.8)","focusai_suggestions":[{"label":"Esports Regulatory Impact?","query":"How might the anticipated 'esports-related policies and regulations' in China specifically influence B2B licensing structures and cross-vertical investment opportunities within the broader iGaming and digital entertainment sectors?"},{"label":"Capital Allocation Strategy?","query":"Given the projected 130.8% growth and identified challenges like 'lack of core technology,' what specific capital allocation strategies should institutional investors consider for mitigating risk and maximizing returns in China's esports and adjacent digital economy verticals?"}],"footnotes":""},"categories":[16338,153],"tags":[12536,512],"class_list":["post-25418","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-east-asia-news","category-igaming-news","tag-esports","tag-gaming"],"_links":{"self":[{"href":"https:\/\/focusgn.com\/asia-pacific\/wp-json\/wp\/v2\/posts\/25418","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/focusgn.com\/asia-pacific\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/focusgn.com\/asia-pacific\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/focusgn.com\/asia-pacific\/wp-json\/wp\/v2\/users\/176"}],"replies":[{"embeddable":true,"href":"https:\/\/focusgn.com\/asia-pacific\/wp-json\/wp\/v2\/comments?post=25418"}],"version-history":[{"count":6,"href":"https:\/\/focusgn.com\/asia-pacific\/wp-json\/wp\/v2\/posts\/25418\/revisions"}],"predecessor-version":[{"id":25428,"href":"https:\/\/focusgn.com\/asia-pacific\/wp-json\/wp\/v2\/posts\/25418\/revisions\/25428"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/focusgn.com\/asia-pacific\/wp-json\/wp\/v2\/media\/777027986"}],"wp:attachment":[{"href":"https:\/\/focusgn.com\/asia-pacific\/wp-json\/wp\/v2\/media?parent=25418"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/focusgn.com\/asia-pacific\/wp-json\/wp\/v2\/categories?post=25418"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/focusgn.com\/asia-pacific\/wp-json\/wp\/v2\/tags?post=25418"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}